Creative
Générateur de matières d'école de magie
A magic school subject generator invents the classes and subjects taught at a school of magic. A magical academy is a beloved setting, and its curriculum is a gift to worldbuilders — the subjects on the timetable tell you what this world's magic can do, what it fears, and what it forbids. This tool combines descriptors and magical disciplines into class names that feel like they belong on a real syllabus. Choose how many you want and build out your school's offerings. It is ideal for fantasy authors, tabletop game masters, and game designers. Use the subjects to characterise your school: a place that teaches Forbidden Shadow Binding is very different from one focused on Practical Herbal Magic. Decide which classes your characters love, struggle with, or are barred from, and the timetable becomes a source of scenes and rivalries.
How to use
- Choose your options above
- Click Generate
- Copy your result
Detailed instructions
- Choose how many subjects you want.
- Click Generate to produce magic classes.
- Use them to characterise your school.
- Decide which classes drive your plot.
Use Cases
- •Building a school of magic
- •Worldbuilding a magic system
- •Creating classes for a campaign
- •Characterising a magical academy
- •Sparking school-set plots
Tips
- →Let subjects reveal what magic can do.
- →Balance practical and forbidden classes.
- →Decide which class a character dreads.
- →Use the timetable to spark scenes.
FAQ
why design a magic curriculum
The subjects taught reveal what a world's magic can do, what it values, and what it forbids. A curriculum is efficient worldbuilding — it characterises both the magic and the institution, and it gives characters classes to love, dread, or be barred from.
how do subjects characterise a school
They reveal its priorities and ethics. A school teaching Forbidden Shadow Binding is very different from one focused on Practical Herbal Magic. The balance of practical, theoretical, and forbidden classes tells you a lot about the institution and its culture.
how can a class drive a plot
Think about which subjects your characters love, struggle with, or are forbidden from. A dreaded exam, a secret forbidden class, or a rivalry in a particular subject can each become a scene or even an entire story arc.
What are famous fictional magic schools?
Hogwarts (Harry Potter), Brakebills (The Magicians), and the Unseen University (Discworld) are among the best known, each with distinctive subjects that shape its world. The generator invents magic-class ideas in that spirit, so you can build a curriculum for your own school of magic that feels as characterful and lived-in as the famous ones, with subjects that hint at how magic works in your setting.
How do I make a magic class feel real?
Give it a clear focus, a demanding teacher or method, practical exercises with real stakes (and the chance of spectacular failure), and a place in the wider magic system. The generator supplies the subject; ground it by deciding what students actually do, what can go wrong, and why it matters, and a class name becomes a setting students and readers can picture.
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